Everything Can Be Tokenized (by Jensen Huang)

At NVIDIA’s GTC 2025, Jensen Huang said it loud and clear: “Everything can be tokenized.”And with the sheer computing power of GPUs, he added, “everything can be decoded and figured out — it’s just a matter of electricity.” He’s right. But most people don’t fully grasp what “everything can be tokenized” really means. Let’s unpack … Continue reading Everything Can Be Tokenized (by Jensen Huang)

Use Streamlit

Streamlit is an incredibly powerful and versatile tool, making it essential to invest your time in truly grasping its full potential! It is a Python library that converts scripts into reactive web apps — without HTML, CSS, or JS. Each Streamlit run is stateless by default, hence you need to append conversation history yourself. Streamlit … Continue reading Use Streamlit

Graph RAG — From Scattered Retrieval to Connected Understanding

Traditional RAG (Retrieval-Augmented Generation) works by embedding texts into high-dimensional vectors and then retrieving the most similar ones when a user asks a question. It’s effective for small and isolated chunks of knowledge. But as the knowledge base grows complex — especially when the content is interconnected like custom SDK codes or component dependencies — … Continue reading Graph RAG — From Scattered Retrieval to Connected Understanding

CUDA Libraries I Will Explore

There are about 900 estimated CUDA libraries from NVIDIA. I will select the ones relevant to my needs. LibraryPurposeRobotics Use cuBLASGPU-accelerated linear algebra (matrix mult, LU, QR)Rigid-body dynamics, transforms cuSOLVERLinear system & eigen decompositionInverse kinematics, least squares cuSPARSE / cuDSSSparse matrices & solversLarge Jacobian systems, graph optimization cuRANDRandom number generationMonte Carlo simulations, sensor noise cuFFTFast … Continue reading CUDA Libraries I Will Explore

NVIDIA Omniverse and AI Factory

NVIDIA Omniverse is a GPU-powered platform for building, simulating, and collaborating inside realistic, physics-based 3D worlds — used for robotics, digital twins, and AI-driven system design. NVIDIA Omniverse is built directly on top of CUDA and related NVIDIA SDKs. It’s essentially a “metaverse operating system” powered by accelerated computing. It's realized by foundational CUDA packages: … Continue reading NVIDIA Omniverse and AI Factory

NV-Tesseract Time Series Models

NV-Tesseract is a family of deep‐learning models designed specifically for time‐series data (i.e., sequences of values over time) rather than just static tabular or image data. presentation below is by Weiji Chen, AI/ML Engineer, NVIDIA Evolving to Tesseract 2.0 Then Tesseract 2.0 integrate rest of NVIDIA technologies, such as RAPIDs(a python c++ libraries leveraging CUDA-X, cuDF, cuPy, RMM … Continue reading NV-Tesseract Time Series Models